feat(admin): 공지사항, FAQ, 블로그 목록 검색 필터 추가 및 블로그 미리보기 탭 탑재, FAQ 순서 조정 기능 구현

This commit is contained in:
2026-07-01 10:53:55 +09:00
parent 24ecf89028
commit d24f3f58db
5 changed files with 159 additions and 23 deletions
@@ -15,14 +15,19 @@
Href="/taxbaik/admin/blog/create">새 포스트 작성</MudButton>
</section>
<div class="d-flex pa-4 gap-4 align-center">
<MudTextField @bind-Value="searchQuery" Placeholder="블로그 제목 또는 본문 검색..." Adornment="Adornment.Start"
AdornmentIcon="@Icons.Material.Filled.Search" IconSize="Size.Medium" Class="flex-grow-1" Immediate="true" Clearable="true" />
</div>
<MudPaper Class="admin-surface mb-4" Elevation="0">
<MudStack Row="true" AlignItems="AlignItems.Center" Justify="Justify.SpaceBetween">
<MudText Typo="Typo.subtitle1">@($"전체 포스트 {totalPosts}개")</MudText>
<MudText Typo="Typo.subtitle1">@($"검색 결과 {FilteredPosts.Count()}개 / 전체 포스트 {totalPosts}개")</MudText>
<MudText Typo="Typo.body2">페이지 @currentPage / @totalPages</MudText>
</MudStack>
</MudPaper>
<MudDataGrid Items="@posts" Striped="true" Hoverable="true" Loading="@isLoading" Class="admin-grid">
<MudDataGrid Items="@FilteredPosts" Striped="true" Hoverable="true" Loading="@isLoading" Class="admin-grid">
<Columns>
<PropertyColumn Property="x => x.Title" Title="제목" />
<PropertyColumn Property="x => x.IsPublished" Title="발행">
@@ -54,12 +59,18 @@
private Task<AuthenticationState>? AuthStateTask { get; set; }
private List<TaxBaik.Domain.Entities.BlogPost> posts = [];
private string searchQuery = "";
private bool isLoading = true;
private int currentPage = 1;
private int totalPages = 1;
private int totalPosts = 0;
private const int PageSize = 20;
private IEnumerable<TaxBaik.Domain.Entities.BlogPost> FilteredPosts => posts?
.Where(p => string.IsNullOrEmpty(searchQuery) ||
p.Title.Contains(searchQuery, StringComparison.OrdinalIgnoreCase) ||
(p.Content != null && p.Content.Contains(searchQuery, StringComparison.OrdinalIgnoreCase))) ?? Enumerable.Empty<TaxBaik.Domain.Entities.BlogPost>();
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender)