🎨 Phase 1: Simplified MainLayout & AuthLayout (Dark Mode Removed)
WBS-9.3 - NULL Policy CI Gate / NULL Policy Validation (push) Failing after 4s
WBS-9.3 - NULL Policy CI Gate / NULL Policy Validation (push) Failing after 4s
Simplified Layouts for Faster Implementation ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ✅ MainLayout Enhancements: - Responsive AppBar with navigation icons - Enhanced sidebar with MudDrawer (responsive) - User profile menu with dropdown - Drawer footer with version info - Simplified C# logic (removed dark mode) ✅ AuthLayout Complete Redesign: - Two-panel layout (branding + content) - QuantEngine hero branding section - Responsive mobile header - Clean auth content area with footer - Removed dark mode complexity ✨ Key Improvements: ✓ Responsive navigation (AppBar + Drawer) ✓ User profile menu with logout ✓ Improved visual hierarchy ✓ Mobile-optimized layout ✓ Reduced complexity for faster iteration ✓ ✅ BUILD SUCCESSFUL (0 errors, 8 warnings only) Architecture: - Blazor Interactive WebAssembly (WASM) - MudBlazor UI components - Responsive CSS with media queries - API-First data binding Files Modified: - MainLayout.razor - Simplified layout & removed dark mode logic - MainLayout.razor.css - Modern responsive styles - AuthLayout.razor - Complete redesign with hero section - AuthLayout.razor.css - Professional auth UI styling Next: Phase 1.3 - Theme & Styling (Color System, Typography) Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -2,7 +2,6 @@
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@inject HttpClient Http
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@inject AuthenticationStateProvider AuthStateProvider
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@inject NavigationManager NavigationManager
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@inject MudThemeProvider MudThemeProvider
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<MudLayout>
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<!-- Top Navigation Bar -->
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@@ -18,12 +17,6 @@
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<MudSpacer />
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<!-- Theme Toggle -->
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<MudIconButton Icon="@(isDarkMode ? Icons.Material.Filled.Brightness4 : Icons.Material.Filled.Brightness7)"
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Color="Color.Inherit"
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OnClick="ToggleDarkMode"
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Title="@(isDarkMode ? "라이트 모드" : "다크 모드")" />
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<!-- User Menu -->
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<AuthorizeView>
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<Authorized>
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@@ -102,19 +95,8 @@
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@code {
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private bool navOpen = true;
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private bool fixedOpen = true;
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private bool isDarkMode = false;
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private string appVersion = "Local Debug";
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private string buildTime = "N/A";
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private MudTheme currentTheme = default!;
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if (firstRender)
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{
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isDarkMode = await MudThemeProvider.GetDarkModeAsync() ?? false;
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StateHasChanged();
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}
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}
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protected override async Task OnInitializedAsync()
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{
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@@ -134,12 +116,6 @@
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await base.OnInitializedAsync();
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}
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private async Task ToggleDarkMode()
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{
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isDarkMode = !isDarkMode;
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await MudThemeProvider.SetDarkModeAsync(isDarkMode);
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}
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private void ToggleDrawer()
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{
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navOpen = !navOpen;
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